2021-03-07 Daily-Challenge
Today is Sunday, I gonna review the tasks I've done this week, and finish today's leetcode's March LeetCoding Challenge with cpp
.
March LeetCoding Challenge 7
Description
Design HashMap
Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value)
: Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.get(key)
: Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.remove(key)
: Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);
hashMap.put(2, 2);
hashMap.get(1); // returns 1
hashMap.get(3); // returns -1 (not found)
hashMap.put(2, 1); // update the existing value
hashMap.get(2); // returns 1
hashMap.remove(2); // remove the mapping for 2
hashMap.get(2); // returns -1 (not found)
Note:
- All keys and values will be in the range of
[0, 1000000]
. - The number of operations will be in the range of
[1, 10000]
. - Please do not use the built-in HashMap library.
Solution
this is a great problem, but not a good leetcode problem.
how to design a hash map is a classical data structure problem, you can learn from any of the textbooks, but when it comes to a leetcode problem with little statistics on data set, it's not as good as textbooks'.
class MyHashMap {
vector<int> table;
public:
/** Initialize your data structure here. */
MyHashMap() {
table.resize(1000001, -1);
}
/** value will always be non-negative. */
void put(int key, int value) {
table[key] = value;
}
/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
return table[key];
}
/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
table[key] = -1;
}
};